Main Quest turns the time you already spend into XP. Log an hour of work, a load of laundry or a run, and it flows into one crystal in the middle of your screen. That crystal is your HQ, and it climbs 200 tiers, from a plain stone spire to a gold monument.
1,290 XP to the next tier. Tap any orb to log 30 minutes and watch the XP travel home.
Sample account. Same tier math as the app.
One minute equals one XP
That is the entire exchange rate, and it is the same in every category. An hour of calculus and an hour of dishes both pay 60. Main Quest keeps score of your time. It does not grade it.
Pick whichever matches how the day actually went. All three pay the same rate.
Tap a category, spin the wheel to how long it took, tap Log. The button tells you what it pays before you press it.
Start it when you start. Stop and save when you stop, and the minutes become XP.
Open the Log tab, pick the day, add time. Nobody checks your homework.
Your all-time XP sets your HQ's tier. The base loop is five colors of five tiers each: Gray, Verdant, Sapphire, Amethyst and Gold. Clear Gold V and it starts over as a prestige loop, where every tier costs more than it did the time before. There are seven of those.
Your HQ at this tier
Base loop. Reached at 8,600 XP, about 143 hours of logged time.
Gold V, the top of the base loop. About 250 hours, and the early colors go fast on purpose.
Ascendant V, tier CC. At eight logged hours a day, every day, that is about 22 years. It is meant to take a while.
Each category climbs the same ladder on its own, which is how a Work orb can read Amethyst III while Fitness is still on Verdant I.


A mission is a named place to put time: Spanish 101, Practice Piano, Learning Video Editing. Log to it and the XP still lands in its category and in your HQ.
Ongoing missions never end. Completable ones do, and pay the bonus when you mark them done. Switch a mission between the two whenever you like, and undo a completion you tapped by accident.
Give a mission a daily streak and it counts the days in a row you log to it. Miss a day and it reads Paused, not Broken. Your next log starts a new run, and your longest run stays on the record. Going away? Vacation Mode in Main Quest+ pauses streaks while you keep logging.
Set a daily goal for a category and a ring fills around its orb as you log. Hit it and the ring closes. Miss it and the app says nothing at all.
The dashboard shows what you did, not what you didn't.From the Main Quest design notes
All of them are free. Some land on day one without trying. Some take a year of showing up. Fifteen show nothing but question marks until you stumble into them, and we are not going to spoil those here.

The Trophy Room in the app.
Everything above is in the free app. Main Quest+ is for when five categories and one crystal are not enough.
$0.99a month, billed by Apple
DefaultFree
CrystallinePlus
NaturePlus
MechanicalPlus
EtherealPlus
HomesteadPlusEach skin swaps the structure, the particles and the connecting lines as a set. There is also Cosmic, a ringed planet among the stars, which you will have to see in the app.
Unlock everything
That list is the whole of it. Without Plus you still get the five categories, all 200 tiers, live sessions, per-category targets, streaks and the Trophy Room. Plus is for when you want more room, or want your HQ to look like something else.
The toggle, in Goals & Schedule
Main Quest+ is charged to your Apple ID and renews monthly unless you turn it off at least 24 hours before the period ends. Manage or cancel it any time in your Apple ID settings. Apple handles the card, and we never see it.
Your log lives on your iPhone or iPad and syncs through your own private iCloud database, which is yours and Apple's, not ours. Turn off iCloud sync in the app's Settings if you'd rather keep it on one device. There is no server of ours for anything to reach.